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dota2 6.84版本装备技能改动介绍

来源:互联网 | 时间:2015-04-28 15:31:07 | 阅读:80 |  标签: dota2   | 分享到:


dota2 6.84版本装备技能改动介绍

Melee attacks now miss if the target is farther than 350 range more than their attack range
近战攻击会MISS如果距离超过350
Reduced All Pick drafting time from 40 to 35 seconds per turn
AP模式的选人的时间从40调到35
The following abilities no longer ignore units classified as Ancients (Neutral Ancients, Warlock's Golem, etc): Ice Vortex, Mana Void, Berserker's Call, Blood Rite, Bladefury, Omnislash, Torrent, Ghost Ship, Smokescreen, Static Remnant, Primal Roar, Earth Spike, Heartstopper Aura, Shrapnel, Golem's Immolation, Sticky Napalm, Primal Split's Immolation, Call Down, Invoker's Tornado, EMP, Chaos Meteor, Sun Strike, Ice Wall, Deafening Blast, Pulse Nova, Eclipse, Battery Assault, Rocket Flare, Shadow Poison, Dispersion, The Swarm, Kinetic Field, Static Storm, Ancestral Spirit, Echo Stomp, Overwhelming Odds, Stone Gaze, Earth Bind, Poof, Rip Tide, Nyx's Impale, Fire Spirits, Supernova, Mystic Flare, Dark Pact, Suicide Squad, Ravage, Demonic Purge, Fortune's End [?]
以下技能不再无视远古单位(例如远古野怪,术士地狱火等等)AA的漩涡,AM的大招什么的太多了= =
Damage Block no longer affects physical spells (previously it affected some physical spells and some not)
伤害格挡不再影响物理伤害的技能(锚机和电棍大招等等)
Cast behavior while turning to cast has been adjusted.
转身和施法相关
如果用跳刀是要转身的,如果在转身完成之前释放一个技能,那使用跳刀的动作会被中断(@ROTK)
Reworked the Item Silencing and Passive Disabling behaviors.
重做物品沉默和被沉默被动(DOOM a帐大和变羊) 小编推荐阅读

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